﻿using UnityEngine;

public class StaticPrefabLoader 
    : MonoBehaviour
{
    public GameObject template;

    // Start is called before the first frame update
    void Start()
    {
        var instance = Instantiate(template);
        instance.transform.localPosition = Vector3.zero;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
